The special 30km+ circuit
=========================

Installing:

First move to the folder in which your NFS3 game is located 
(e.g. C:\games\NFS3), and enter further in the Gamedata\Tracks\Trk000
directories. In here, make a backup of the files:
Tr00.col, Tr00.frd, 3tr00.hrz, and put them in another directory on
your harddisk.

Copy the files supplied in our archive to the Gamedata\Tracks\Trk000
path. Run the NFS3 game, and enjoy.


Uninstall:

Just move back the files: Tr00.col, Tr00.frd, 3tr00.hrz that you have
keeped in another directory for backup back to the Gamedata\Tracks\Trk000
path. Now everything should be back to normal...




Informations:

You have around 14km of straight line in each part, enough to reach
high speeds of 3000km/h. You have to be carefull near the city and
as well near the start line. Start braking early when going in straight
line. Rain makes braking extremely hard. You may not break safely 
enough even in 2 or more kilomeeters, to the speed you are interested.

When near the city, avoid taking the right left road in the first curve.
If you don't avoid it, you may crash and be reset on other part of the
circuit, which is not such good.

After taking the first curve on the right side, move to the left side.
This will help you by avoiding a sliding and a hit that would make you
reach a lower speed or have crashing  problems.

Also, when on the run to the starting line, avoid having more than
300km/h when taking the curves. If you have more (which probably
would be the case if you are pushing the car too much), then at
least try to have near 1000km/h. This will ensure that even if a
crash occurs, you will not be reseted somwhere on the map (which is
quite annoying).

If, for any case you are aproaching the city or the starting line
section too fast and you can't break safely, use the reset key.
If you are doing a competition with another human player, inform him
that he must break well ahead the two curves, to avoid any strange
effect.





Note: You might be wondering why there is so much technical issues just to
play on this special track... The answer is: geometry. Having such a long
circuit leaves for too narrow section, and too steep curves. This leaves
so that some parts (in the city mostly), where you can see through the road,
you can't pass with the car on that section.
 A better design of the track to avoid all the problems would be near
impossible: too many polygons are already used to draw such long straight
lines (over 10km!!!) so that there are very few left to design the curves
and the sorroundings.




This track for NFS3 has been designed by the software division of Beyond Dreams.
Visit us at: www.bdreams.012webpages.com